Advanced AI Patrol System for FiveM!
Grouse Patrols is a high-performance, fully server-side patrol system designed to bring believable AI presence to your FiveM server. Create guarded zones, roaming patrols, vehicle convoys, aerial units, and maritime patrols that intelligently react to players, jobs, and hostile actions.
Built with scalability in mind, patrols only activate when players are nearby, remain persistent across multiple players, and safely go dormant when no one is around — keeping performance tight even on large servers.
Every detail is configurable, from AI combat behaviour and perception ranges to vehicles, weapons, loot tables, and faction relationships.
Features
- Extremely Optimised
- 0.00ms idle resmon
- ~0.01ms per entity at creation
- Designed for large-scale patrol networks
- Multiple Patrol Types
- Guards, foot patrols, vehicles, aircraft, and boats
- Mix patrol types per location
- Area-Based Patrol Zones
- Unlimited configurable locations
- Independent cooldowns, spawn/despawn distances, and reset logic
- 23 pre-configured locations included
- Advanced AI Behaviour
- Fine-grained control over combat ability, accuracy, alertness, movement, and engagement range
- Vehicle AI formations and aggressiveness
- Guards return to post if displaced
- Deep Ped & Vehicle Customisation
- Per-ped configuration: model, health, armour, weapons, ammo, perception ranges
- Fully configurable vehicles with passenger limits and turret support
- Supports land, air, and sea patrols
- Job & Relationship Awareness
- Patrols evaluate player jobs as friendly, neutral, or hostile
- Configurable relationship tiers and faction overrides
- Loot & Inventory Integration
- Custom loot tables per ped
- Supports fixed or randomised drops with chance control
- Works with popular inventory systems
- Server-Side & Fully Synced
- Patrols are created server-side
- Synced to all players for consistent behaviour
- Intergrates with Grouse Jewellery Heist
Supports